Weapons

There are many Weapons available in Regions of Ruin. They come in varying sizes, with longer weapons having greater reach, but slower swing speed.

Stats
Weapons have ? basic stats:
 * Damage: the base damage of the weapon, before modifiers.
 * Max Cleaving: the maximum amount of enemies that can be hit with a single swing.
 * Critical Chance: the chance of any given hit being a critical hit. Stacks additively with the bonuses from attributes.
 * Critical Damage: the bonus damage when a critical hit lands. Stacks additively with the bonuses from attributes.

Rarity
Some weapons are rarer than others, denoted by the color of its name; blue, green, orange, or pink. Rare weapons are more powerful, granting stat and attribute bonuses. Higher-rarity weapons will usually have more bonuses. For example, a Blue weapon will come with only minor bonuses, such as +1-5 to any of the 3 base attributes, but a Pink weapon will come with huge bonuses to these attributes as well as additional effects such as cold damage. Renaming a grey item when enchanting it will increase the final product quality by one tier (Blues become Greens, Greens become Orange, etc.)