Settlement

The Settlement is your base of operations. Here you can build new structures and interact with the NPCs who have joined you.

NPCs
This is a list of the main NPCs that can join the settlement. This does not include generic workers, traders who visit the trading post, or mercenaries who visit the tavern.

Campfire
"The campfire is where you train and upgrade your skills. It also improves how much are you can scout at one time."

Level 1: 10 Wood

Level 2: 250 Wood, 150 Leather

Level 3: 750 Wood, 300 Leather, 200 Stone

Storage Tent
Requires Campfire

"Upgrading this building will increase your maximum resource storage capacity, allowing you to hold and maintain much more resources."

Level 1: 10 Wood, 25 Leather

Level 2: 150 Wood, 100 Leather

Level 3: 500 Wood, 200 Stone

Level 4: 1200 Wood, 500 Stone, 100 Iron

Tavern
Requires Campfire

"The tavern will attract nearby adventurers to hire, and generate profit, depending on the size of the tavern." The gold can be collected from the chest out front and the mercenaries can be found inside.

The Tavern also provides Contracts via the job board out front. Contracts are randomly-generated Quests to provide additional xp and income.

Inside the tavern talking to the bartender there is a mini game with achievements that provide fantastic permanent buffs.

Level 1: 50 Wood, 10 Food

Level 2: 150 Wood, 50 Food, 50 Cotton

Level 3: 500 Wood, 100 Food, 250 Stone, 200 Cotton

Level 4: 1200 Wood, 200 Food, 300 Stone, 500 Cotton

Blacksmith
Requires Campfire

"The Blacksmith can be used to dismantle and forge new equipment, with an improved forge you can build superior armour and weaponry." When built, it makes Smithy open a shop where you can buy better equipment.

Level 1: 25 Wood, 10 Leather, 50 Stone

Level 2: 200 Wood, 100 Stone, 20 Coal, 10 Copper

Level 3: 500 Wood, 250 Stone, 50 Coal, 20 Iron

Level 4: 750 Wood, 500 Stone, 200 Coal, 100 Iron

Level 5: 1000 Wood, 800 Stone, 400 Coal, 200 Iron

Apothecary
Requires Campfire

The Apothecary "enables crafting of useful potions and bandages to use when away from your settlement." Improving it unlocks more recipes.

Level 1: 50 Leather, 50 Food, 25 Cotton

Level 2: 150 Wood, 100 Leather, 20 Stone, 100 Cotton

Level 3: 500 Wood, 200 Stone, 200 Cotton

Level 4: 9999 Adamantine (placeholder value)

Refinery
Requires Blacksmith

The Refinery is "used to refine ore into useful metals, the better your refinery, the better materials you can glean."

Level 1: 200 Stone, 50 Coal

Level 2: 300 Stone, 100 Coal, 50 Copper, 10 Iron

Level 3: 500 Stone, 200 Coal, 100 Copper, 50 Iron

Level 4: 1000 Stone, 500 Coal, 200 Iron, 20 Steel

Trade Depot
Requires Tavern

"The Trade Depot will provide a place for traders to come and unload goods. A larger depot will attract more caravans." The traders will sell various Weapons and Armor as well as buy your loot.

Level 1: 150 Wood, 50 Leather, 100 Food

Level 2: 400 Wood, 200 Leather, 20 Copper

Level 3: 750 Wood, 300 Leather, 50 Iron

Library
Requires Tavern

"The Library will help you to study completed volumes of books you find to gain greater knowledge." At the library, you can pay the librarian to study a completed book from your Compendium, which will unlock permanent buffs for your character. When walking by, it displays as "Housing".

Level 1: 200 Wood, 50 Leather, 50 Food, 100 Cotton

Level 2: 500 Wood, 500 Stone, 50 Copper, 10 Iron

Level 3: 800 Wood, 100 Leather, 100 Copper, 50 Iron

Level 4: 1500 Wood, 500 Leather, 500 Copper, 200 Iron

Training Ground
Requires Tavern

"The Training Ground greatly improves the strength of your followers, and gives them extra abilities." Training Ground provides some permanent buffs that increase with upgrades.

Level 1: 200 Wood, 100 Leather, 200 Stone, 100 Bronze

Leves 2: 400 Wood, 200 Leather, 300 Stone, 100 Steel

Level 3: 800 Wood, 400 Leather, 500 Stone, 100 Adamantine

Market
Requires Trade Depot

"The Market will attract labourers to come and trade their goods. You can buy and sell resources here."

Level 1: 200 Wood, 200 Leather, 100 Food

Level 2: 500 Wood, 300 Leather, 100 Food

Level 3: 800 Wood, 500 Leather, 200 Food, 100 Copper

Level 4: 1500 Wood, 1000 Leather, 400 Food, 100 Iron

Rune Forge
"The Runeforge will enable you to imbue items with magical properties, using essence from dissolved items." "The level of your Runeforge determines how much essence you can imbue into a single item. You can add or remove stats you want to imbue, but some stats cannot coincide."

Level 1: 200 Wood, 500 Stone, 50 Iron, 10 Copper

Level 2: 1000 Stone, 100 Iron, 50 Bronze, 20 Steel

Level 3: 1500 Stone, 100 Bronze, 100 Steel, 10 Adamantine